“Light Sculpture of Flames uses accumulated points of light to create a sculptural body. Since the sculpture is made of light, it can be controlled digitally and is interactive. Fire does not have mass; it is a phenomenon in which flammable substances and oxygen react, radiating heat and light. The shape of a flame is formed by the aggregate of light. Many people perceive fire, a phenomenon, as an object, and sometimes feel a sense of life in it. Light Sculpture of Flames belongs to a series of endeavors to transform a phenomenon into a sculptural object using accumulated light particles. Most flames appear white at the center and red toward the outside, creating an appearance of layered colors, an effect that cannot be expressed with a solid three-dimensional object. This artwork, with a flat painterly quality, seeks to express a layered flame in a sculptural form. From any angle, the sculpture appears as a solid object of flames expressed in layers of color. The artwork does not use prerecorded imagery; it is continuously created in real time by a computer program and is in a constant process of transformation. Each moment is unique and never repeated.” – Excerpt from teamLab’s website.
[Media from teamLab’s website]